A NES game claims that it can tell the future, but how is that even possible? Is there a secret behind it’s uncanny predictions or is it all just smoke and mirrors? And does SoberDwarf’s question come true? Everything you wanted to know about Taboo: The Sixth Sense is here in the first NES game covered by Design Documentaries!
If you enjoyed the video, please consider supporting me on Patreon. Your support keeps this video sponsor free and allows me to cover bigger, more intensive games and projects!
If you would like to see more videos as they are released, remember to subscribe!
Also, feel free to follow SoberDwarf on social media, where he provides updates on upcoming videos!
Disclaimer: The following documentary is intended for the purpose of educating viewers on game design by examining and critiquing a work of art. Any views, experiences, criticisms and opinions are my own and are intended to be subjective. This video may also contain copyrighted material the use of which has not been specifically authorized by the copyright owner. Its purpose and design are intended to be used under “fair use”. If you are the copyright owner and you believe the content found in this video has been used in a unauthorized manner, or have any questions or concerns regarding the content found in this video, feel free to contact me at SoberDwarfCopyright@gmail.com
I have not received any compensation from any company to review or promote any product or service that may be found in this video. If any video is part of a promotion, then full disclosure will be shown at the start of the video and placed in the description.
This video is monetized in a effort to alleviate the cost of production. It is not an attempt to profit off the art of others. If you enjoyed the video, please support the developers and artist who originally created the art.
Xem thêm bài viết khác: https://keralafolkloreakademy.com/game/